Sound Design Reel
Biography
I'm a Belgian-Filipino composer and sound designer based in Edinburgh, Scotland, creating music and sound for video games.
My work spans original music, sound effects, ambience and interactive audio, with a particular interest in quirky, cozy and stylised games. As both a composer and sound designer, I enjoy thinking about audio as a complete part of the player experience, from establishing the atmosphere of a world through music and ambience to giving characters, environments and interactions their own sonic identity.
My music has appeared in several released games, including Viva Project, MyRobot and Jin Conception, alongside work for indie developers and game audio projects. I hold a Master's degree in Professional Media Composition from ThinkSpace Education and the University of Chichester.
I'm always interested in collaborating with developers and teams who care about distinctive, characterful audio. If you're working on a game and think I could be a good fit, I'd love to hear about it.
Reach out to me at avanpeel@gmail.com

Credits









-
Family Time (Game) - SgtHale - Music
-
Project Morph (Game) - Blue Orb Studios - Music
-
Asylum (Game) - Jack Chapman - Music
-
Rancho Ranch (Game) - Moocho Brain - Music
-
Paper Worlds (Game) - Moocho Brain - Audio Director
-
When Darkness Falls (Game Trailer) - Nocturnal Interactive - Music
-
Redemption (Short Film) - Genos Films - Music
-
Pachinko (Short Film) - Genos Films - Music
-
MyRobot (VR Game) - SgtHale Music
-
Mo Li - Trailer Music
-
Liminal (Game) - SgtHale - Music
-
Dungeons and Decibels (Mobile App) - Music
-
Miming and Friends (YouTube Animation Series) - Music
-
Jin Conception (Game) - Music
-
In The Time of Pandemia - Moocho Brain - Music
-
Viva Project (VR Game) - SgtHale - Music
-
King's Regicide (Game) - Team Spectre - Music
.png)
